feat: add MMGame backend and frontend source code

This commit is contained in:
gmh01
2026-08-01 21:30:23 +08:00
parent 26ce0dd600
commit c176c04aab
42 changed files with 3606 additions and 0 deletions
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import uuid
from datetime import datetime
from sqlalchemy import String, Integer, Text, Boolean, DateTime, JSON
from sqlalchemy.orm import Mapped, mapped_column
from app.database import Base
import enum
class GameStatus(str, enum.Enum):
waiting = "waiting"
playing = "playing"
paused = "paused"
completed = "completed"
class PlayerStatus(str, enum.Enum):
active = "active"
left = "left"
eliminated = "eliminated"
class MessageType(str, enum.Enum):
public = "public"
private = "private"
system = "system"
clue = "clue"
class GameSession(Base):
__tablename__ = "game_sessions"
id: Mapped[str] = mapped_column(String(36), primary_key=True, default=lambda: str(uuid.uuid4()))
script_id: Mapped[str] = mapped_column(String(36))
status: Mapped[str] = mapped_column(String(20), default=GameStatus.waiting.value)
phase: Mapped[str] = mapped_column(String(100), default="")
phase_index: Mapped[int] = mapped_column(Integer, default=0)
started_at: Mapped[datetime] = mapped_column(DateTime, nullable=True)
completed_at: Mapped[datetime] = mapped_column(DateTime, nullable=True)
config: Mapped[str] = mapped_column(JSON, default=dict)
created_at: Mapped[datetime] = mapped_column(DateTime, default=datetime.utcnow)
class SessionPlayer(Base):
__tablename__ = "session_players"
id: Mapped[str] = mapped_column(String(36), primary_key=True, default=lambda: str(uuid.uuid4()))
session_id: Mapped[str] = mapped_column(String(36))
user_id: Mapped[str] = mapped_column(String(36), nullable=True)
role_id: Mapped[str] = mapped_column(String(100))
role_name: Mapped[str] = mapped_column(String(100), default="")
is_human: Mapped[bool] = mapped_column(Boolean, default=True)
is_ready: Mapped[bool] = mapped_column(Boolean, default=False)
avatar_url: Mapped[str] = mapped_column(Text, nullable=True)
status: Mapped[str] = mapped_column(String(20), default=PlayerStatus.active.value)
joined_at: Mapped[datetime] = mapped_column(DateTime, default=datetime.utcnow)
class ChatMessage(Base):
__tablename__ = "chat_messages"
id: Mapped[str] = mapped_column(String(36), primary_key=True, default=lambda: str(uuid.uuid4()))
session_id: Mapped[str] = mapped_column(String(36))
sender_role_id: Mapped[str] = mapped_column(String(100))
sender_name: Mapped[str] = mapped_column(String(100), default="")
message_type: Mapped[str] = mapped_column(String(20), default=MessageType.public.value)
content: Mapped[str] = mapped_column(Text)
target_role_id: Mapped[str] = mapped_column(String(100), nullable=True)
clue_id: Mapped[str] = mapped_column(String(100), nullable=True)
phase_index: Mapped[int] = mapped_column(Integer, default=0)
created_at: Mapped[datetime] = mapped_column(DateTime, default=datetime.utcnow)
class ClueState(Base):
__tablename__ = "clues_state"
id: Mapped[str] = mapped_column(String(36), primary_key=True, default=lambda: str(uuid.uuid4()))
session_id: Mapped[str] = mapped_column(String(36))
clue_id: Mapped[str] = mapped_column(String(100))
status: Mapped[str] = mapped_column(String(20), default="unreleased")
revealed_by: Mapped[str] = mapped_column(String(100), nullable=True)
released_at: Mapped[datetime] = mapped_column(DateTime, nullable=True)
created_at: Mapped[datetime] = mapped_column(DateTime, default=datetime.utcnow)
class Vote(Base):
__tablename__ = "votes"
id: Mapped[str] = mapped_column(String(36), primary_key=True, default=lambda: str(uuid.uuid4()))
session_id: Mapped[str] = mapped_column(String(36))
round: Mapped[int] = mapped_column(Integer, default=1)
voter_id: Mapped[str] = mapped_column(String(36))
target_id: Mapped[str] = mapped_column(String(36))
reason: Mapped[str] = mapped_column(Text, nullable=True)
created_at: Mapped[datetime] = mapped_column(DateTime, default=datetime.utcnow)